While it's perfectly fine to let a dedicated navigation device or smartphone application tell us how to drive, let's see how (one-dimensional) motion can be described in physics.
We'll use that scary word--calculus--but just to motivate the connections between different types of motion graphs.
We can connect these three key quantities--position, velocity, and acceleration--in a "calculus chain of pain," where we move to the left by differentiation, or move to the right by integrating. While we don't need to explicitly evaluate these operations in an algebra-based college physics course...
Let's try to utilize the "chain of pain" in answering these types of questions:
The __________ gives the displacement of an object.
(A) chord slope of an x(t) graph.
(B) tangent slope of an x(t) graph.
(C) chord slope of a vx(t) graph.
(D) tangent slope of a vx(t) graph.
(E) area under a vx(t) graph.
(F) area under an ax(t) graph.
(G) (None of the above choices.)
The chord slope of a vx(t) graph gives the __________ of an object.
(C) change in (instantaneous) velocity.
(D) (instantaneous) velocity.
(E) average velocity.
(F) (instantaneous) acceleration.
(G) average acceleration.
(H) (None of the above choices.)
Now let's consider the equations used to describe motion.
(Hat tip to Rhett Allain, "Don’t Eat Candy You Find on the Ground," Wired Dot Physics, June 24, 2011 for the Elf reference.)